Vibrant City
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Vibrant City was made for Ludum Dare 31 in 48h. In Vibrant City you play as a highly specialized agent of Skyward corporation. Skyward corporation excels in planetary security and has an immaculate track record of keeping interplanetary threats away from its citizens. Recently, once such threat was identified in a nearby city and you have been chosen to go to the city and do the needful. You are fully equipped with the required gadgets that would allow you to finish your job from the rooftops without even touching the ground. You'll know why :)
Navigate from rooftop to rooftop, protect civilians and save the city from getting turned into a Vibrant City.
Controls:
- WASD : Move player
- Left Click: Change rooftops and Takedown enemies
- Tab: View game stats
- M: Mute music/sfx
- Space: for all other interactions in the game
Additional Tips:
- You need to be on the edge to shoot down.
- Vibrants vibrate periodically while civilians don't show any special behaviour.
- When you see 'cant aim from here' or 'find better vantage point', it means that you are too high and cant get a clear aim at your target. This is because its a third person game but sniping angles are calculated based on first person. I am working on an update that will make this more intuitive.
PS: I put together some sounds from freesound.org.
Status | On hold |
Platforms | Unity Web Player (Legacy) |
Author | Anshul Goyal |
Genre | Shooter |
Tags | Ludum Dare 31, Top-Down |